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ASTD Schedule
Builder
Schedule Builder is a feature
of the online data system provided by ASTD’s vendor
partner for management of conference proposals and sessions.
This online tool allows you to sort educational offerings
based on a variety of criteria and to create your own
personal itinerary for your conference attendance. Once
you click on an offering and add it to your personal
itinerary and save it, you can update and print it as
a plan for your conference attendance.
Please note that using
Schedule Builder does not register you for a particular
session. With the exception of Certificate
Programs and Pre-Conference Workshops, all sessions
are first-come, first-served.
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ASTD Schedule
Builder
Schedule Builder is a feature of the
online data system provided by ASTD’s vendor partner
for management of conference proposals and sessions. This
online tool allows you to sort educational offerings based
on a variety of criteria and to create your own personal itinerary
for your conference attendance. Once you click on an offering
and add it to your personal itinerary and save it, you can
update and print it as a plan for your conference attendance.
Please note that using Schedule
Builder does not register you for a particular session.
With the exception of Certificate Programs and Pre-Conference
Workshops, all sessions are first-come, first-served.
Preconference
Workshops - January 30, 2007
Workshops are full and half-day programs
held the day before the conference begins. These workshops
offer in-depth coverage of topics as well as hands-on work
to build skills.
Learn more about this year's preconference lineup:
Full
Day Workshops, 9:00 a.m.-5:00 p.m. - Member: $405/Nonmember
$505
Workshop
1: Designing and Adapting Virtual Classroom Solutions
to Deliver Business Results
Workshop
2: Engaging Learning: The Learning Simulations/Game
Design Workshop
Workshop
3: Getting Started with Flash
Workshop
4: Designing Text, Graphics, and Multimedia for
E-Learning:
The Craft of Instructional Message Design
Half-Day Workshops - Member:
$200/Nonmember $300
Workshop
5: Keys to Successful E-learning Implementation:
Motivating Learners,
Managers, and Organizations (9:00 a.m.-12:00 p.m.)
Workshop
6: WBT Using PowerPoint (9:00 a.m.-12:00 p.m.)
Workshop
7: The Learning Eye: Visuals & Graphics in
E-Learning (1:00 p.m.-5:00 p.m.)
Workshop
8: Creating "Flow" in Distance Education
(1:00 p.m.-5:00 p.m.)
Online Workshop Member:
$405/Nonmember $505
Workshop
9: Online Workshop: Learning with Blogs, Wikis,
and Web 2.0. (12:00 p.m.-1:00 p.m. EST, February 6, February
13, and February 20)
Workshop fees are in addition to
conference registration fees. Advanced registration is recommended.
Past Workshops were a sell-out so register early!
General Sessions
- January 31 and February 1, 2007
General Sessions will be held on Wednesday
and Thursday showcasing keynote speakers with important messages
for the e-learning practitioner.
These sessions are an opportunity for
all conference participants to come together and hear from
the leaders in the profession. Presenters offer insight and
inspiration, current thinking and future trends on a range
of topics of interest to participants. General Sessions are
scheduled for Wednesday and Thursday beginning at 8:15 a.m.
General Sessions will be followed by extended EXPO time.
Learn
More about the General Session Speakers.
Tracks &
Sessions - January 31 - February 2, 2007
Concurrent Education Sessions
take place from Wednesday through Friday and are organized
into five Tracks. The overall schedule is designed to provide
maximum time for sessions, visiting the Expo, and networking
throughout the day. Important changes have also been made
to the design
and delivery of education sessions to ensure a
great learning experience with immediate application of your
learning back-on-the-job.
Conference sessions are designed to
give you an overview of a topic, updates on trends, best practices
and case studies, and new technologies, techniques, and software
to help you in your work. Over 70 sessions will be offered
Wednesday through Friday. Sessions are developed according
to eight Learning
Approaches and directed at specific
Target
Audiences. A new feature, Learning Labs, provides
an opportunity for informal learning with peers to anchor
the daily learning experience.
| Track |
Description and Topics |
E-Learning Design |
This track is directed toward e-learning designers at all
levels of experience. They may have instructional design
experience—or not. They may be part of a team or work
alone. They may be designers only, or wear multiple hats.
Topics include:
• Instructional design
strategies
• Collaboration as a
design element
• Designing meaningful
practices
• Emotional elements
of learning
• Graphics and media
development
• 508 Design
• User-interface design
• Writing for the Web
• How-to’s of
E-learning selection
• Globalization/localization
approaches
• Incorporating and
writing assessments
|
Platforms and Authoring Tools |
This track is for training managers, e-learning designers,
and implementers who manage enterprise-wide initiatives
and are interested in staying current with learning technologies,
platforms, and authoring tools. They work for organizations
ranging from Fortune 500 corporations to small businesses
of less than 10 people.
Topics include:
• Automating evaluation
• Ways to produce games
and simulations
• Selecting and using
authoring tools
• Standards/Accessibility
• Evaluating, choosing,
and implementing LMS, LCMS, collaboration systems
• Virtual classrooms/Web
conferencing
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Virtual Delivery & Facilitation |
This track is for those who are involved with teaching or
facilitating e-learning offerings—or they manage those
who are. Some may currently be teaching in the classroom
and want to move into teaching in the virtual (online) classroom—they
need to adapt their teaching techniques to the new medium.
Topics include:
• How to moderate discussion
forums
• Methods to design
and structure group activities
• Ways to motivate distant
learners
• Skills and strategies
for effective synchronous learning events
• Strengths and limitations
of online meeting and collaboration tools
|
Implementation & Management Strategies |
This track is for training managers and implementers who
manage enterprise-wide initiatives and must ensure the successful
implementation of their learning initiatives. They may work
for organizations ranging from Fortune 500 corporations
to small businesses of less than 10 people.
Topics include:
• Building and implementing
an e-learning strategy
• The ROI of e-learning
• Marketing e-learning
to the organization
• Selecting and managing
e-learning providers
• Working with the IT
department
• Outsourcing and off-shoring
• How to build a new
e-learning department
|
Emerging Technologies & Methods |
This track focuses on the next big thing within e-learning,
providing insights into new technologies, methodologies,
and ways of thinking about solving learning needs. It is
for training managers, designers, and anyone evaluating
new alternatives to solving current challenges.
Topics include:
• Content models/single
sourcing
• Informal learning
• Managing organizational
knowledge
• Mobile learning
• Social Networking
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Advanced Programming
- February 2, 2007
On Friday, the final day of the conference,
the focus is on intensive education offered by some of the
best and brightest in today’s technology arena. ASTD
brings back the Tech Intensives and adds more Creation Stations.
Skill-building Creation Stations will be
offered followed by nine Tech Intensives
on topics requiring a greater depth of focus and interaction
for an outstanding finish to the conference.
Creation Stations
Remember labs from your school days,
how much more you learned in the hands-on environment? Creation
Stations are tech labs for adult learners. Each
class is limited in size and seated on a first-come, first-served
basis. Computers are provided for in-depth learning.
Each Creation Station topic is repeated
to allow maximum participation. A new feature for 2007 is
a progression from basic to advanced sessions on the same
topic. The program will enable you to progress from a basic
level on day one of the conference to an advanced level on
day three of the conference in the same topic, such as Flash,
Dreamweaver, PowerPoint, or Captivate. Or build on existing
skills by attending intermediate or advanced sessions.
Creation Stations on Friday will be
advanced sessions for those who meet specific pre-requisites
for software knowledge.
FACE-TIME
This feature is designed to give you
focused time with experts in the e-learning field to discuss
your particular issue or question. Each consultation is 20
minutes long. Experts will be available from 12:30-1:30 pm
and 5:30-6:30 pm on Wednesday and 12:20-1:40 pm and 5:30-6:30
pm on Thursday. You will find a flyer in your tote bag describing
each consultant's expertise. A sign-up sheet will be available
onsite. Please be on time for your consultation and ready
to end at the closing time to allow the next person to begin.
If you can’t keep an appointment, please amend the sign-up
sheet or send an email to kdols@astd.org.
Please limit your appointments to
one per person to allow others to have an opportunity.
Learning Labs
The Learning Lab is a new feature designed
to provide an informal learning opportunity for you to gather
with peers and discuss and anchor your learning experience.
These facilitated discussions will be organized around key
e-learning job functions and skill sets.
Each Lab will be led by a facilitator
to provide an underlying structure and will be focused by
e-learning job functions such as developer, instructional
designer, manager, etc. Labs will take place over lunch and
in the evening over dinner.
Each Lab will also have a Wiki assigned
which will be moderated by the facilitator. The Wiki will
be available prior to the conference to launch ideas and discussions
and may be continued after the conference.
Learn
More about the Learning Lab Wikis.
Tech Intensives
These highly-interactive sessions are
2 1⁄2 hours long to allow for a greater depth of content
development and advanced skill-building. Five of the sessions
will be computer-based, hands-on learning.
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